Easily decompose a single mesh into a collection of proxy meshes, associating faces to joints according to their distance or skin weights. Edit proxy meshes arbitrarily, selecting faces to associate to joints.
Python future package (https://pypi.org/project/future/)
PyMEL for Python 3 (https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2022/ENU/Maya-Scripting/files/GUID-2AA5EFCE-53B1-46A0-8E43-4CD0B2C72FB4-htm.html)
1. Put the script file in Maya scripts folder (usually C:/Users/User/Documents/maya/20xx/scripts)
2. Depending on the Python version supported by Maya, type the following in a python tab of the script editor:
import fari_proxyMeshesCreator; reload(fari_proxyMeshesCreator)
PYTHON <= 3.3
import imp; import fari_proxyMeshesCreator; imp.reload(fari_proxyMeshesCreator)
PYTHON >= 3.4
import importlib; import fari_proxyMeshesCreator; importlib.reload(fari_proxyMeshesCreator)
Copyright (c) 2023
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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2022, 2020, 2019, 2018
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