If I use the edge mapping on a helix I get "Splane Already Exitsts". The UV is still desame as before and I get a Spline in return. Also the UV transfer don't work. Only a few will be transferred. I'm using maya 2009 on the mac. Can you fix the problem?
If I use the edge mapping on a helix I get "Splane Already Exitsts". The UV is still desame as before and I get a Spline in return. Also the UV transfer don't work. Only a few will be transferred. I'm using maya 2009 on the mac. Can you fix the problem?
greetings