Mesh Combine Tool 1.1.0 for Maya (maya script)

Combine Polygons without creating transform nodes

Bugs

Doesn´t delete the original selection

Statuspending
Priorityhigh
Date11/06/2014
Submitted by Martin Dahlin Martin Dahlin
Downloaded this because I want to combine meshes without having to deal with trash nodes in the Outliner.
But since the original meshes in the selection is kept afterwards, I still have to go into the outliner and delete stuff. Tried adding delete $selectedObj but that only results in all the stuff disappearing and one cube appearing at 0,0,0.

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