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Quickly mirror various objects (nurbs-curves, geo and clusters) to speed up workflow.
Full details: - 3 modes: 1. Curve - mirrors nurbs curves, ideal for mirroring rig controls, 2. Mesh - mirrors geo, ideal for mirroring blendshape targets, 3. Deformer - mirrors only clusters (at present), uses object's pivot for mirroring. - multi-mirroring on all 3 modes, - choose mirror axis, - search and replace, - alter new objects position (currently either world 0, target, mirror or original - depending on mode), - world position/rotation based, will work wherever or whatever the targets connected to, - entry objects names retained, if multiple copies needed (ideal for multi-clustering), - colourize option for Curves, if given curve is coloured (transform or shape), its mirror can be assigned a different colour, - quick and simple to use.
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