ldunham1
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ldunham1 posted in Unlock nodes within reference in MEL Report 2012-08-13 17:25:54 UTC
AFAIK the objects will need to be imported without some horrible hack that will most likely cause more headaches and corrupt data short of editing ... (more) -
ldunham1 posted in selecting object after parenting in MEL Report 2012-08-13 17:21:54 UTC
personally i store the names of the objects within a variable as so i dont need to worry about naming conventions (unless required).maya's parent c... (more) -
ldunham1 posted in Animating Chains in Animation Report 2012-08-13 17:13:16 UTC
i think perhaps a spline IK might help you here.Try creating a high res joint chain that corresponds with the links in the chain and shape the spli... (more) -
ldunham1 posted in Mel script error 2013 in MEL Report 2012-07-04 05:46:24 UTC
sounds like your executing the mel script in python. (more) -
ldunham1 submitted the file ld_mirrorMe - mirror controllers, blendshapes and clusters for Maya Report 2012-03-14 21:51:04 UTC
Quick and simple UI to mirror and rename multiple curves, geo (ideal for blendshapes) and clusters. (more)
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ldunham1 submitted the file ld_createSoftCluster for Maya Report 2012-03-12 15:40:28 UTC
Create a cluster from current soft selection. (more)
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ldunham1 submitted the file ld_animToCurve for Maya Report 2012-02-27 22:45:40 UTC
Create nurbs curves from moving objects, verts or poly faces. (more)
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ldunham1 posted in Transfer a skinned mesh to another skeleton? in Rigging/Character Setup Report 2012-02-26 17:29:28 UTC
the simplist way I can think of is:you can export the skinWeights for a skinCluster, detach the mesh from the skinCluster, re-bind the new joints a... (more) -
ldunham1 posted in A single controller to control several other controller in Rigging/Character Setup Report 2012-02-23 17:01:52 UTC
you could try putting each controller under its own group, and if parenting the new yellow and red controllers groupd to the yellow control doesnt ... (more)
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