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A simple tool can manipulate the keyframes of objects included in the UI list.
Very useful if you want to precisely adjust every element or just a few elements in a scene's keyframes.
Please feel free to abuse this tool to test its limits and get back to me with any additions or corrections you might have.
A few notes: -Frame masking masks any keys outside the range so they will not be effected by the script, Only keys inside the range will be moved. -With children checked, the tool will run on all the children of the object with it's given inputs -Playback value refers to the stretch of the keyframes. if you want a faster playback, use a value < 1 and vise versa -Clean keys ensures all the keyframes will be placed on rounded numbers. Depending on the playback value and proximity of your original keys, using this function may mess some timing things up with more precise animations.
I wrote this on 2015 but I don't really see why it wouldn't work on earlier or later versions of maya. Again, if you run into an issue, let me know.