This is collections of tools to import/export the following deformer wieghts
1)SkinClusters
2)Clusters
3)Blendshapes
This is useful in case you want to recreate your deformers. The first 2 makes use of the deformerWeights command where the weights are saved out to an xml file. This allows compatibility within different version of maya.
In addition to these tools, I have also included a bonus obj exporter tool, which behaves on the same line as the import/exporter
Please have a read through UserGuide pdf for installation and usage
DEVELOPERS
In case you want the intergrate the import/export functionality in your custom scripts and pipeline, I have included a developers documentaton which give details about the classes that is used by the GUIs. You may extend/modify the weight classes to fit with your own toolsets.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.