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[Documentation included] refit -> refits a selection of vertices to another object mirror -> mirrors vertex transformations across a structurally symmetrical mesh cmdLine+ -> a simple floating command line with history
more to come!
[11/2011) And here it is! Beast Tools update version 2.0 Updates for the old: Bug fixes for refit list, added refit with relax. Added Save/Load match list for mirror.
And a few things fresh and new: *UV To Shape -> Transfer Vertex positional data based on relationship of UVs (great salvage tool for OBJ exports with errors in vertex order) Great for creating blendshapes *PolyTool: Collection of short and handy polygon editing scripts (vertex shaker, Average Vertex Position, Mover to 0, Relax selection, select SubPoly)