Bake realative position 1.2.0 for Maya (maya script)

Maintain position without parenting

Bake realative position 1.2.0 for Maya (maya script)
Bake realative position 1.2.0 for Maya (maya script)
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A simple way to keep two objects stick together without parent constraint.
 
How to use:
1. First choose the parent object, then select child. If the child already had parent constraint, set blend parent to 0.
2. Set the time range you want to bake.
3. Hit the "start baking" button.
 
Because it requires play every frame for its duration, so it usually not ideal for long shots.


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