Mainly I using that script to poulate world scene with rigged characters, but it can be used to place your own custom assets.
it references asset to the current scene using two methods:
- by creating locators on random position
- by vertex selection
after you populated your asset you can edit your references adding random rotation and scale.
it's pure Python so it should work with all Maya version (from Maya 2012 and above)
Take a look at the video to see the script in action.
for any suggestion or question don't esitate to contact me!
Enjoy!
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.






