Eyelid Controls
| Date: | 01/06/2013 |
| Submitted by: | amedeux |
Hi there,
thanks for this practical tool.
I've noticed a strange behaviour when building the face rig. The eyelid controls are created above the head all in the same location. That's not a big problem thoguh.
THe issue is that the left Eyelid appears to have some sort of 1 to 1 connection to the Right Eylid, so that when I move the latter, the former moves too.
I noticed there are nodes above the left eyelid controls, lowerLidMirror_L and upperLidMirror_L (the right eyelid doesn't have anything like that. Are those leftovers? I noticed that if I break their connection than the left eyelid is free to move indipendently.
Any hint would be greatly appreciated.
Thanks!
thanks for this practical tool.
I've noticed a strange behaviour when building the face rig. The eyelid controls are created above the head all in the same location. That's not a big problem thoguh.
THe issue is that the left Eyelid appears to have some sort of 1 to 1 connection to the Right Eylid, so that when I move the latter, the former moves too.
I noticed there are nodes above the left eyelid controls, lowerLidMirror_L and upperLidMirror_L (the right eyelid doesn't have anything like that. Are those leftovers? I noticed that if I break their connection than the left eyelid is free to move indipendently.
Any hint would be greatly appreciated.
Thanks!