Benjamin,
Great script. I was wondering if there could be one more attribute, Reverse Normals.
This would help in the mirror, combine process.
Thanks,
Frank
Advanced Maya Mirror Tool 1.1.0 for Maya (maya script)
Mirror adjacent, across distances, and over axis, without the pesky opposite node
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That's exactly what I was about to suggest ! Mirror -> Reverse normals The script is great, and with this it would be even greater -
Great script...honestly surprised Maya does have this built in. I'm coming over from Max and this has been a core doodad since the beginning. Anyway...I third the request for a flip normal. But I'd also, like the option to kill the original. Sometimes you just need to flip an object, not clone and flip. Thanks for sharing!!! -
I added a simple reverse normals myself if people want to add it in. Search for this line.... //mirror the duplicated object in the correct direction scale -relative $xScalerVal $yScalerVal $zScalerVal $mirObj[0]; Add the following text //Flip Those Polys - ADDED 2013 polyNormal -normalMode 4 -userNormalMode 0 -ch 1; -
You have asked, and you shall receive - I added in your requested Reverse Normal feature! (As well as a 'Kill Original Mesh' option) :) Happy mirroring!
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