This command/node is a simple wraper for the MFnMesh::intersect() method and works similarly to the
"closestPointOnmesh" node. Works in create mode (will create a rayIntersect dependency node connected to
the polygon object passed as selection or parameter, and in query mode where it will return the
intersection information for a given in position and direction without creating any node.
View Readme
NOTE: For source code please download from Olivier original post here.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
