you can see samples of how it work in my web page,
in these new version you can keyframe the cross sections and set the long of the origin, muscle an insercion section and use almost every nurbs surface , and change the deformation algorithm
in these file is the maya 6.0 version
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
