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The MIT License (MIT)
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Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
blacky said over 7 years ago:sorry I do not understand everything because I do not find "nEyeMaker_customSettings" it must instaler whatever else?
yondon said about 9 years ago:Great! thank you !
Panashii said over 9 years ago:how do you bake the textures out? I need to render it in arnold. Any help?? thank you for the awesome asset :)
I fixed it... now it works good ;) thank you for your help!
I'm sorry, but if i scale the big circle below the eye, it doesn't scale... what should be the problem?
Hi Dragolong, I have added a global scaling control (just scale the big circle below the eye) and I have also fixed the pupil scaling, it was broken... dunno when it happened :) If you scale the eye, remember to change the scaling conversion on the SSS shader to compensate!
ok, now everithing works good, but i need to scale the eye, how can i do that?
thank you for your help!! In the afternoon I'll try and let you know!
If you want to use maya software yuo need to hide the cornea geometry to see what is under it. To change the shape of the pupil you need to scale the pupil control (the little circle that is used to aim the eye and that you can see in the viewport)
if i use maya software the material rendering is just grey... I need to create an eye like that you did in the video at 0:21, I tried to set the parameters like you did, but colors changed, shape of pupil doesn't. Any suggestion?
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