Build plugins with Visual C++ Express Edition
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Here is how I was able to setup Visual C++ Express Edition to compile a simple helloWorld plugin for Maya.
1. Download and install VCEE here using their instructions:
http://msdn.microsoft.com/vstudio/express/visualc/download/
2. Find the MayaPluginWizard2.0.zip in your installation folder and extract the files, usually here:
C:\Program Files\Alias\Maya7.0\devkit\pluginwizard
3. Edit the MayaPlugInWizard.vsz file with a text editor. Change the line that says:
Wizard=VsWizard.VsWizardEngine.7.1
to
Wizard=VsWizard.VsWizardEngine.8.0
4. Place the MayaPlugInWizard .ico and .vsz files into here:
C:\Program Files\Microsoft Visual Studio 8\VC\Express\VCProjects
5. Create a MayaPlugInWizard folder in the same directory and put the vsdir file there.
6. Copy the MayaPlugInWizard folder from the .zip file into here:
C:\Program Files\Microsoft Visual Studio 8\VC\VCWizards
You may need to follow these instructions as well although I am not sure:
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
Ok, you should now be able to run the MayaPluginWizard when you run VCEE and create a New Project. Cheers!
1. Download and install VCEE here using their instructions:
http://msdn.microsoft.com/vstudio/express/visualc/download/
2. Find the MayaPluginWizard2.0.zip in your installation folder and extract the files, usually here:
C:\Program Files\Alias\Maya7.0\devkit\pluginwizard
3. Edit the MayaPlugInWizard.vsz file with a text editor. Change the line that says:
Wizard=VsWizard.VsWizardEngine.7.1
to
Wizard=VsWizard.VsWizardEngine.8.0
4. Place the MayaPlugInWizard .ico and .vsz files into here:
C:\Program Files\Microsoft Visual Studio 8\VC\Express\VCProjects
5. Create a MayaPlugInWizard folder in the same directory and put the vsdir file there.
6. Copy the MayaPlugInWizard folder from the .zip file into here:
C:\Program Files\Microsoft Visual Studio 8\VC\VCWizards
You may need to follow these instructions as well although I am not sure:
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
Ok, you should now be able to run the MayaPluginWizard when you run VCEE and create a New Project. Cheers!