spPaint3d 1.1.1 for Maya (maya script)

Object placement tool (raycast geometry instancer)

Feature Request

Jitter Follow Surface

Status:pending
Date:06/09/2010
Submitted by: mwgriffin mwgriffin
I would really like to see this option that enables jitter to "recompute intersections to follow different surface normals." It would be really invaluable to add some randomness to the stroke, while keeping objects actually on the surface.

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