spPaint3d 1.1.1 for Maya (maya script)

Object placement tool (raycast geometry instancer)

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  • CharlieWales

    CharlieWales said over 17 years ago:

    Works great!! it would be nice if there was an option to attach the "source object" copies to the "distribution objects" (by means of follicles maybe). Very useful anyway. :)
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  • igorslapar

    igorslapar said over 17 years ago:

    Works wery well. Just what I ever wanten from paint geometry script. Just one feature request if it's possible. To be able to "duplicate input connections" as in duplicate special options. This is because most of the time script will be used for copying proxy objects. Thanks again for this useful script.
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  • jul_lef

    jul_lef said over 17 years ago:

    after 2 years of waiting from my tech team... finally someone did it... Thanks Seb.
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  • BigSky

    BigSky said over 17 years ago:

    Very Handy - if you are limited by the UV necessity of maya's paint/spread. Would be wonderful if we could cull collisions or work with proximity filtering. A job very well done.
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  • 3Dmonkey

    3Dmonkey said about 17 years ago:

    Hey this is a great tool. Nice and clean to use, and snappy too! I have requests... ;-) - Paint Instances Option - Attach to surface Option (as above) - Paint with a radius Option (artisan style) - Nurbs support for target surface
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  • khlug

    khlug said about 17 years ago:

    Terrific, so much more powerful and intuitive than maya's clunky option. Slick interface too, what's not to love? ps - use the paint icon as the shelf icon, it looks great.
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  • Poora Waste

    Poora Waste said about 17 years ago:

    Hi This is a great tool. Thanks for putting this together. I'm on a mac and there seems to be an issue with the GUI. The first panel that opens up doesn't show me all the options. So I can't see the Paint tab at all. The "TargetSurface" is visible up to the white box. And I can see a hint of the "add" "remove" and "clear" buttons. Can you help me out. Is there something I can fix on my end to make it work? I can't attach an image to this so I hope my explanation is clear enough. Thanks
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  • Bogdan Skrynnik

    Bogdan Skrynnik said almost 17 years ago:

    This tool is real magic! So simple and so usefull! After immigrating from 3ds max to MayaI i was looking too many times to find something like this one, and now i am realy suprised, just like in 3ds max - "Advanced Painter"... You saved my time, and not only mine. Thank you very much... and may the force will be with you Good Luck!
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  • smoluck

    smoluck said almost 17 years ago:

    A Great tool by the Way... Artisan Script paintGeometry was terrific by compare. The result can be optimised because every stroke result create an independant transform, so you can tweak your scene easily. Thank's a lot ! Does it's possible to implement the Heigh field utilities as aTarget Surface ?
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  • Alex Sadr

    Alex Sadr said almost 17 years ago:

    Very very very cool tool. I use it alot in my daily work!!! Thx Sebastien!!
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