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Shape Baker 2.0.1 for Maya (maya script)

Bake any geometry shape into blendshape sequence.Good way to finalize your animation and dynamic simulation

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  • 2010, 9.x, 2009, 2008, 8.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows


Last Modified:12/21/2009
File Size: 5.25 KB
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  • andynyc

    andynyc said about 4 years ago:

    Wow! This is a fantastic script! I've been searching all over to figure out how to get a cached nCloth loop into Unity. And there are some interesting tools out there. But this is dead simple and does exactly what it says! Well done. 
    One thing I found in using this with nCloth is that I deleted the old input mesh and ran the script on the remaining shape. This could have been something specific with the way I set up my scene. But I definitely needed to go into the Hypergraph and delete some lingering nodes that were causing issues with the FBX export. 
    Awesome plugin!
  • leif3d

    leif3d said almost 11 years ago:

    Awesome, thanks so much. Maya 2011 x64 (Linux)
  • masih

    masih said almost 12 years ago:

    Tanx! Cooool.

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