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Tool that I made to help my personal workflow for creating rigging controls. I'm releasing it in hopes that others find it as helpful as I do. This product comes as is and is free to use however you see fit.
+ 35 different shapes to create
+ Creates controls as a parent/child of selected objects, in world space at selected objects, or at the origin.
+ Name created controls or just use a suffix.
+ Change control colors at shape level so children don't inherit drawing overrides.
+ Replace multiple control shapes with either one or an equal amount of replacement shapes.
+ Mirror control shapes from either side of a rig.
+ Included instructions in "bs_controls.py" for how to add more controls
# Copy "bs_controls.py" and "bs_controlsUI.py" into your Maya scripts directory.
# Add a shelf button with the following python code: