Edge to Circle 2.0.0 for Maya (maya script)
Convert an edge selection to a circular shape
Q/A
Errors on maya 2016
| Date: | 03/20/2017 |
|---|---|
| Submitted by: |
nodeCreated polyCylinder1 polyCylinder
nodeCreated pCylinder2 transform
nodeCreated pCylinderShape2 mesh
nodeCreated deleteComponent1 deleteComponent
parented locatorShape#
[MeshVertex(u'pCylinderShape1.vtx[96]'), [MeshVertex(u'pCylinderShape1.vtx[76]')], [MeshVertex(u'pCylinderShape1.vtx[77]')], [MeshVertex(u'pCylinderShape1.vtx[78]')], [MeshVertex(u'pCylinderShape1.vtx[79]')], [MeshVertex(u'pCylinderShape1.vtx[97]')], [MeshVertex(u'pCylinderShape1.vtx[115]')], [MeshVertex(u'pCylinderShape1.vtx[135]')], [MeshVertex(u'pCylinderShape1.vtx[134]')], [MeshVertex(u'pCylinderShape1.vtx[133]')], [MeshVertex(u'pCylinderShape1.vtx[132]')], [MeshVertex(u'pCylinderShape1.vtx[114]')]]
select -cl ;
select -d pCylinder1.vtx[76:79] pCylinder1.vtx[96:97] pCylinder1.vtx[114:115] pCylinder1.vtx[132:135] ;
hilite pCylinder1 ;
Thanks )
Replies to this question:
James Palmer said over 9 years ago:
Artem Shestakov said over 9 years ago: