batch new shader 1.0.0 for Maya

attatch new shader with texture for each selected mesh

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  • palohman

    palohman said almost 12 years ago:

    @ canavar, sure, just so I know exactly what you want; - you have a bunch of textures, you want to make shaders for each of them -- do you want to specify the files in a file browse and let the tool import them or select already imported file nodes in the hypershade window(you can drag and drop files from windows to the hypershade to import) -- do you want to specify the shader type or any other standard file node options? Note: this won't help you get the shaders attached to objects in the scene. Do you also have a hundred objects that each map to a specific texture, or is it randomly assign each shader to each object?
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