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Wireframe shader 4.0.0 for Maya

wireframe shader

License
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46,900 Downloads

Compatibility

  • 8.x, 7.x, 6.x

History

Created:12/12/2005
Last Modified:06/15/2007
File Size: 28.4 KB
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1-7 of 7

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  • san

    san said over 17 years ago:

    quad option didn't work out well for me too, can he explain how to fix this problem..
  • djgiga

    djgiga said over 19 years ago:

    This is such a great mel you made. Indespensable for showing wireframe on demoreels as unfortinatly maya dosn't really have an easy way to make wireframe on its own. But I can't get it to work for Maya 8.5. can you pleease make an update thanks!
  • Jand

    Jand said over 20 years ago:

    Well, interesting automatic setup...but still not good results. To get really good quad or ngon wireframe renders just use vector render instead. Select objects, Harden all edges, Go into Maya Vector edge settings and use Outlines, set edge color to white and size to 3, press render. Use black fill and white edgelines on black background and invert in photoshop and use multiply over a soft normal render image for more finished look.
  • davatha

    davatha said over 20 years ago:

    good
  • dlanier

    dlanier said almost 21 years ago:

    Well, quads are rendered by rendering one specific edge for one triangle then another edge index for the next triangle and with some luck it works fine :-) You can change the edge indices in the shader. The luck comes from the fact that the 2 sibling triangles in the triangles indices are sharing an edge. It works fine on Maya 8.5 actually. David Lanier
  • Meat Popsicle

    Meat Popsicle said almost 21 years ago:

    Very nice! How do you render quads?
  • Koogle

    Koogle said almost 21 years ago:

    WOW maya finally gets proper wireframe shader.. for free! about time really :D thanks v.much

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