spPaint3d 1.1.1 for Maya (maya script)
Object placement tool (raycast geometry instancer)
Q/A
spPaint3dTempGroup
| Date: | 10/29/2014 |
|---|---|
| Submitted by: |
Whenever I use the 'place' function, it generates a "spPaint3dTempGroup" for the object, instead of just a duplicate/ instance with the objects name.
Is this by design? When 'painting' the naming stays consitent (obect1, object2, etc). I am using maya2015 fyi.
Anyway to avoid this issue?
Is this by design? When 'painting' the naming stays consitent (obect1, object2, etc). I am using maya2015 fyi.
Anyway to avoid this issue?
Replies to this question:
tayyki said over 9 years ago: