H3D Tutorials
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List Connections in the Hypergraph Software Needed: Maya 8.x Skill: Basic MEL When editing the connections of a gven node can be confusing in the hypergraph. The hypergraph will get very complex depending on the amount of connections. As you can see there is only 4 custom...
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This is my first tutorial on anything so bear with me; I will try to be as complete as possible. I decided to write this tutorial for two reasons; firstly to benefit those in the online CG community who have helped me get started with their wonderful tutorials and advice as well as those just st...
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This is my first tutorial on anything so bear with me; I will try to be as complete as possible. I decided to write this tutorial for two reasons; firstly to benefit those in the online CG community who have helped me get started with their wonderful tutorials and advice as well as those jus...
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Hello Everyone, Feels like I havent posted in ages so I decided to put this up here. I recorded this in my Z3 class at Gnomon using my old Stingerhead model as a demo. I got a lot of questions about how I hand paint some skins so hopefully this will give you some idea. If there is a good r...
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Simple lighting effects that really look cool this is just a simple object with shadows and fog that just tend to look sweet. first, we will create the object that we will light and make look cool. 1) Create a cylinder with 0 caps, 50 sub axis, and 25 sub height. Make it have a radius o...
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Depth of Field is one of those things that is more often than not, over used. However it does form an important role in generating realistic imagery in 3 dimensional environments. This tutorial does not discuss the correct use of DOF, but instead will show a simple but effective way to set-up a c...
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this comes with a video and allso the ztl tool the video is wmv format which is best viewed at full screen with windows media Player. click here to download the file > Ez_Rhino_RigTUTORIAL.rar here are some samples
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jEdit is a great text editor. It is much more than just a text editor though. Through various plugins and macros, jEdit can be integrated into Maya and function as a full featured programming environment. And jEdit will function on every operating system that Maya does so its easy to use wherev...
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Double Rotation Using 3D Studio Max v9.0 by: Bill Broeckel, student at Mohawk Valley Community College Special thanks to: Scot Connor Alex Piejko Ryan Fox Steve Montesano Janelle Bruggeman I think we should start with a little info about this t...
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Hello Peoples.... Here Jalo again =) and in this Time to try to explaind like making anemone in Realflow, the important thing is to know in clearly that it is what we looked for to create... and for that... As I always say is necessary to make a minimum investigation of the su...
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proceed to .pdf tutorial
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proceed to .pdf tutorial
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This video tutorial runs you through the workflow of Maya and Mudbox.
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Removal of a reflection from a camera (on carne) and a sign on a car Last week I had to "shake off" a reflection of a camera on a red car. The reflection was seen on the back window, on the painted part of the trunk and also on the bumper. I had never done this before and did some research ...
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Introduction The above image has been color corrected and blurred in photoshop to create the depth of field effect. This tutorial will be focusing on the dirtmap material which is included in vray version 1.5. I always like to use this material in my renders to add a little more real...
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Fast modeling with texture By Thiago Jos� C�ser Hi everyone. I found a trick way to put a texture in a circumference shape without losing time mapping the Uvs. This technic can be used for fast modeling of similar shapes. So here we go: I took three picture...
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Hello again, Jalo here, how are yours? I hope you are fine..... In the part number 1 of this tutorial we saw conceptualization and modeling and we spoke of the important thing that it is, to prepare correct modeling, that soon was animated, then being started off to be anticip...
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Particle Morph Hi Friends , This is sathish kumar from chennai, India. I am working in Nipuna Services. This tutorial is all about particles. In this Tutorial we will be using mathematical functions. As for us I concern it was really difficult to transform the particle's from one ...
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Hi, my name is Massimo Righi and I am freelance CG artist form Italy. You can see more of my portfolio on highend3d gallery: What I'm going to do, is trying to show you the main steps of how I've made my "Male Green Frog". I've used Maya 8 for modelling, MentalRay for rendering and Photo...
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Hello I am Jalo and going to explain as were the construction of bob (sideshow bob) through 8 phases. 1 concept and modeling, 2 rigging and skinnig, 3 face and texturization, 4 rendering and animation, all of them group is important for constructing a character like this. The ...
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Creature Hand Tutorial By Erin Nicholson Intro Hello! The following is a short tutorial that I've created to demonstrate how to model simple three-finger hand in 3dsmax 5 and 6. It's neither realistic or completely cartoony. Although this isn't an advanced tutorial, those attempting it shoul...
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Dave K's Poly Head Modeling Tutorial By Dave Komorowski Ok� I've put this off for a long time, so I've finally decided to sit down and write a tutorial on modeling. After going through tutorial after tutorial on modeling in poly's/sub-d's, I've come up with a workflow that works very wel...
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A Designer's Tutorial in using Image Based Illumination and High Dynamic Range Imagery Brock J. Stearn Department of Industrial, Interior and Visual Communication Design The Ohio State University Introduction This tutorial follows a pipeline using Image Based Illumination and High Dynamic...
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Below is a short tutorial showing the method I use when modelling a real time character. This approach can also be adopted when creating subdivision surface models. I hope some of you find it informative and useful. A summary of the key points that this tutorial will cover: * Start with ...
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Conversational MEL Part 3 www.NimbleStudiosInc.com Topics Covered: Online MEL command reference; query and edit mode flags; UI layouts; sliders Sample Script: Basic turntable animation and UI Introduction In the past two articles we've covered a lot of MEL: commands, flags, varia...
































