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vmvInstanceObjects 1.0.2 for Maya (maya script)

Automated instancer script for explosions etc.

License
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18,710 Downloads

Compatibility

  • 8.x, 7.x, 6.x, 5.x, 4.x, 3.x, 2.x, 1.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows

History

Created:08/01/2007
Last Modified:08/02/2007
File Size: 604 KB
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11-16 of 16

Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • MJTheOne

    MJTheOne said over 16 years ago:

    maybe a little bit more details on how it's supposed to work could be fine?
  • Lamion

    Lamion said about 17 years ago:

    sorry for my bad english. i want that my old position of object stay with new instance. how i did it? :)
  • qqqqgggg

    qqqqgggg said about 18 years ago:

    Error: Wrong number of arguments on call to vmvInstanceObjects. it`s not clearly enough to do it,so I want to ask how to use this mel correctly? thanks a lot
  • ROYTERR

    ROYTERR said about 18 years ago:

    can you give a more detailed note about the workflow. thanks
  • kursat turkay

    kursat turkay said about 18 years ago:

    howto : 1)select ExplodeMe(particles type node) in outliner after execute that script 2)Apply a field like turbulance. 3)play
  • Starrider

    Starrider said about 18 years ago:

    Yeeeah! I always wanted to script this but could'n find the time. Great! Tahnk you.

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