Hello, I discovered some 30 serious bugs recently while working with Maya. Here is the list with some scene files and visuals illustrating the iss... (more)
I simply want my composited render to look exactly like my beauty render but when overlaying the 2 final pictures on top of each other in After ... (more)
I have a .mb Maya scene,When I export an FBX of the scene to Max, tweak some vertices and import back the FBX to Maya, the vertices of the polys... (more)
I have 2 adjacent poly surfaces, basicly 2 planar floors each belonging to a distinct room. When I render, everything looks seamless specially wher... (more)
I always used used the mib_lookup_spherical as an environment shader instead of IBL (Witch can not be used as custom environment for portal light... (more)
Whenever i press the "h" key +left mouse button, I get naturally the "UIModeMarkingMenu"(the one that lets you select between Polygon,Animation,Flu... (more)
When I save a TARGA image from the render view in maya, (Image Color Profile & Display Color Profile set to sRGB, maya’s default v alue) and ... (more)
have a simple scene with 1 point light .After baking a 32 bit .exr lightmap, I plugged it to the ambient slot of my lambert shader: 1-By turning o... (more)
Is there a way to align selected vertices to the max value (in X,Yor Z direction) just like the tool in the UV editor but for vertices this time? I... (more)
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