Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Firsr save the script in script folder of your project then
- AUTO STRETCHY IK CHAIN - This script will automate the task of making a joint chain stretchy.
The joint chain will stretch when the ik handle is pulled beyond its maximum length.
Directions: Select an ik handle. Click 'Make Stretchy'.
Basic Procedure: First the script will find the joints being controlled by// the ik handle that was selected. The script will calulate the length of the chain. Two group nodes are point constrained to the base joint and the ik handle. The distance between these two groups is calculated in a distanceBetween render node. The chain length is fed into a condition and multi/div render node where it is divided by the distance. The result of the division is plugged into the scaleX of each joint in the chain. This causes the joints to stretch.