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Does your scene file contain more than one shot that needs to be remembered, playblasted, and rendered?
That's what the Shotlist Manager does. You add a shot to the list then you can set its name, start, end frame, camera(s), associated render layer(s) and even a note. You can submit the shot to be rendered through Local Batch script file, RenderPal or Backburner.
Place the mel files in your scripts path, rehash or (re)start Maya. Then run "shotlistManager" in the MEL line or Script Editor.