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Shape node connector 1.0.0 for Maya (maya script)

Parents the shape node of the first object selected to the other object.

License
Button download
392 Downloads

Compatibility

  • 2013, 2012, 2011, 2010, 2009, 2008

Operating Systems

  • Irix
  • Linux
  • Mac
  • Solaris
  • Windows

History

Created:06/03/2012
Last Modified:06/03/2012
File Size: 3.07 KB

Keywords

maya, Rigging

Parents the shape node of the first object selected to the other object. Thus, combining them as one object. Handy for creating different kinds of controls for rigs.


 Installation:
    Copy contents of the "script" directory to your scripts directory:
    You can check your scripts directory by typing "internalVar -usd;" in the command line.
   
    Copy the contents of the "icons" directory to your maya icons directory:
    You can check your icons directory by typing "internalVar -ubd;" in the command line.
   
 Usage:
    Execute in ScriptEditor (in a Python tab):
     import rr_connectShape
     reload (rr_connectShape)
     rr_connectShape.connectShape()
   
    You can highlight those lines and middle click and drag it to your shelf to create a shelf icon.

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