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If you've ever had dozen's or hundres of shaders in a scene and needed to change their hardware texturing, you know how frusting it can be to change them all in an easy manner. Typically you have to go one shader at a time and update it manually. Well no more!
This script will select all the shaders in your scene and set them to view the color channel. Currently limited to maya standard shaders and vray shaders. Planned updates include mental ray support (at least for MIA shaders), and ability to pick the color/diffuse channel or combined textures.
source the script and run igChangeHardwareShading. A dialog box will appear asking you if you want to update your scene.