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May9 Pro 2.0 - A new user experience for Maya 2.0.3 (maya script)

May9 Pro 2.0 - A new user experience for Autodesk Maya 2017 and 2018

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  • 2018, 2017

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:09/19/2017
File Size: 3.02 MB

General info
May9 Pro is an alternative user experience for Autodesk Maya, is designed to improve the daily workflow and minimize the needed to learn the native position of commands.
The main concept of May9 Pro is streamline useful commands into a single keyboard button (Z), by predicting them from the context.
May9 Pro is targeted to anyone, from beginner to expert, from schools to studios.

For more information about installation please read the included user guide

Release Note
- Tested and develop on Maya 2018 and Maya 2017 Update 4 plus MtoA 2.0
- May9 Workspaces do not autosave, so needed manually save the workspace changes

Exclusive scripts
- da_intPlay: this script add the interactive play button directly to Time Slider
- da_curveToPoly: this script make possible the conversion of curves in polygons
- da_interactiveBooleans: this script make the Polygonal Boolean process more interactive
- da_BooleanFullIntersect: this script make a full intersect, so this execute a mesh subtraction but maintain subtracted part as separate object
- da_PlaneCutter: this script cut a mesh by using a flat mesh, this can be useful for simulate surface cracks
- da_AutoBevel: this script analyse the angle between faces and try to add a Bevel node only on needed edges
- da_SoftSelectionRig: this script create a rig on a soft selection deformer, to make it animable
- da_ClothAsDeformer: this script set up the current mesh to be deformed by nCloth solver, this can be useful for simulate character selfcollision skin or muscle dynamics
- da_nParticleConverter: this script add the ability to convert particle to a specific type after their creation
- da_perspToggle: this script convert the current persp view to the closest ortho, and vice versa
- da_shell: this script emulates Shell deformer of Autodesk 3D Studio Max, by adding a thickness to flat polygons
- da_ConvertToMetaballs: this script convert particles to polygonal Metaballs
- da_MashVoxelizer: this script use MASH to voxelize an arbitrary mesh inside of another mesh
- da_RivetMash: this script constraint the pivot of a polygon to a component of another polygon
- da_CurveDistributionMash: this script scatter and constrain a polygonal object along a curve
- da_EdgeToLoopToCurve: this script convert edge selection to loop and then make a batch conversion to curves, this is useful for converting polygonal hair to curve hair

Version 2.0 highlight
- Modular structure, work over existing configuration
- Support to Maya 2018
- New Auto Bevel script
- General polish and performance improvement
- Comprehensive user guide

Useful links

A very special tanks to Andrey Menshikov for the hard work on amazing MMtoKey

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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