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dvRenderCurve 1.1.0 for Maya (maya script)

Turns nurbsCurve to Geometry so they can be rendered

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  • 2012, 2011, 2010, 2009

Operating Systems

  • Mac
  • Windows


Last Modified:08/22/2012
File Size: 9.46 KB
The Render Curve Script I made for the Demo Reel Creation class at Full Sail University, it turns all the curves beneath a selected group into geometry that follow the original curves so they can be rendered out in Mental Ray. 

How To: 

1. In your script editor type and run :
    import dvRenderCurve

2. Make sure that strokes are visible

3. Select the Group or Object that has all the curves you want to rendered

4. Hit "Preview" 

5. Use the Thickness Slider to change the Thickness of the Curves

6. Hit "Make Renderable"

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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