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Create a gear and render it realisticly with Mental Ray
Create a gear and render it realisticly with Mental Ray
BaRToNiX, updated 2006-10-03 04:56:00 UTC 506,373 views  Rating:
(11 ratings)
Page 2 of 3

Use the move manipulator

click for larger version

This will be a bit tricky to explain, but I'll try. Keep the same faces that you just extruded selected, now go to edit polygons>extrude face, scale it so it's not as high, then extrude it again, and make it come out a little bit more





Ok I'd say we're done with modelling it! Now we'll BEVEL it, apply a bevel with these settings Edit polygons>bevel



Ok for some of you, I don't know if the bevel was too big, but for me an error happens when you boolean an object, then try to bevel it, the bevel becomes very small, so if the bevel is too big for you make it about .3 to .4 if your bevel does look small like mine, we'll smooth it.

click for larger version
click for larger version

Ok! That looks pretty good, it's a bit high poly, but that's OK I suppose. Now we should move on to the rendering part of the tutorial, move your sprocket up so it rests on the grid, then create a polygon plane on it's Y Axis, and scale it out so it's very large. Check under it to see if your gear is going to far through it, we want it to sit on top of it

click for larger version

Select your plane, and apply a lambert shader to it, lighting/shading>assign new material>lambert Give it a greenish color, just because it looks cool



Ok! Now select your gear, and go into rendering toolset, Lighting/shading>assign new material>Dgs_material, and apply these settings



Comments

  • Faisal Al-Bader

    Faisal Al-Bader said about 7 years ago:

    thanx alot!!!!!!!!!!!!!!!!!!!!!!!! and can u plz show how to make an animated charecters?
  • tanto ambarwanto

    tanto ambarwanto said over 6 years ago:

    thanks,..
  • skylo 14

    skylo 14 said over 6 years ago:

    Thanks....a lot.........
  • PATAR F C P N

    PATAR F C P N said over 6 years ago:

    this looks amazing thank u sir
  • jesus DJ

    jesus DJ said over 6 years ago:

    Gracias
  • silver_pegasi

    silver_pegasi said over 6 years ago:

    wow.. you are really wasting alot of polygons on nothing. Yet you manage to make the ring look jagged on the inside, which clearly shows that it lacks polys to make a nice smooth surface.. Rendering looks okay atleast.
  • sel van

    sel van said over 6 years ago:

    hey i do folowing tute...but its not working...it show renderng in black image...
  • blotto

    blotto said about 6 years ago:

    Watch out for the web browser password hack-tool embedded as an applet in PATAR F C P N's post (#11073). No need to run Java to view this tutorial, let alone a password harvester.
  • Rafiq

    Rafiq said about 6 years ago:

    good
  • sriacgm

    sriacgm said about 6 years ago:

    hey i do folowing tute...but its not working...it show renderng in black image...
  • Thomas Luca

    Thomas Luca said about 6 years ago:

    Friggin awesome! Thanks
  • James H

    James H said almost 6 years ago:

    Works great! except my plane underneath is glowing white, how do i get it to render like yours?
  • Anshul Kumar

    Anshul Kumar said almost 6 years ago:

    thanks sir
  • saranimation

    saranimation said over 5 years ago:

    thank you..can you please post how to create an escalator and animate it?

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