Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
I created this rig for a game that the Make A Wish Foundation asked us to make for a childs wish to be in a video game. The Dragon was the Final Boss of the game.
The wing collapses with the rotation of the outter wing controle.
Model by Karen McCarthy
Update: I have updated the rig that the there are two files. Old and New. Old is the first rig with out the feet or face controles. New now has eye controles, face controles, and toe controles. The Model wasnt created with these things in mind so I built the facial rigs as best i can. Everything else still works just asa before. I cant build a toung rig because we made the first model and rig in two days and didnt need it for the game. So he is toung less. Everything moves through the joints so it can easilly be put in a game engine.