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stretchy bones rig 1.0.0 for 3dsmax

stretchy rig

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  • 9.x


Last Modified:02/24/2007
File Size: 2.05 MB
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  • Francois De Bue

    Francois De Bue said almost 13 years ago:

    Hello Ivan, Your rig is excellent. Stretchy bones is very simple to do, it'as a good work. Same to foots, simple & very usable. Some questions ? - for a rig of a limb, f.e., is it max script that generate lenght of eache bones in max script controllers ? or do you make them step by step, by calculate each bones ? - why do you not use stretch&squach properties of bones ? thx
  • santhosh190183

    santhosh190183 said almost 13 years ago:

    hi ivan .. how do u doing man . i have saw ur strechy bone concepts, its cool man . could u pls send me the steps how could u did this stuff. thanks my mail
  • elwatto

    elwatto said over 13 years ago:

    great way of solving the stretch in the rig

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