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Mogan V 2.0.0 for 3dsmax

This is a free animation character.

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  • 9.x

Operating Systems

  • Windows


Last Modified:08/29/2010
File Size: 6.35 MB
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1-10 of 14

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  • wphome123

    wphome123 said almost 4 years ago:

    Good yar how you do that 
  • RNV

    RNV said almost 9 years ago:

    Hello, thank you so much for sharing this amazing Rig. I have been looking for so long for such good free animation character to practice my animation skills and I finally found Morgan V 2.0.0! It's a pleasure to animate this character :) I have just one question that I couldn't find any solution for it. How do I lock the palm or feet in space as I am animating the rest of the body? Because there is no biped or bones I can't use " Set Planted Key" or apply HI Solver to make them still for a few frames. I have spent a couple days searching the internet and can’t find anything. I will be very happy if you help me with that. Best regards, Rositsa
  • sam mat

    sam mat said over 9 years ago:

    how do you rotate from toe and heel??
  • fahd javed

    fahd javed said almost 10 years ago:

    u man rock mate
  • firatkiral

    firatkiral said over 10 years ago:

    Thanks for your interest in Mogan. Pick controller which you want and; Curve editor -> Zero Pos XYZ -> X Position(or Y or Z) -> Limited Controller. You'll find curve when you pick Limited Controller for each controllers. I hope it helps. If this doesn't solve your problem, I'll try to explain with screenshots. I realize, it's really hard to reach each controllers in curve editor this way. I'll try to create shortcut for controllers. Bye.
  • pellufo

    pellufo said over 10 years ago:

    thank you very much for the Rig, is very good! just one question: where are the curves for your face? I can´t modify them Thanks!
  • firatkiral

    firatkiral said over 10 years ago:

    I explained how to move whole body in this short video.
  • john ruben

    john ruben said over 10 years ago:

    hi, this may be a very basic question but how do I move the character as a whole?
  • firatkiral

    firatkiral said over 10 years ago:

    Hi, thanks for the compliments. You can't see red indicator on hand sliders. You have to select finger bones to control fnger keys. I hope this video helps. Bye...
  • Veneficus

    Veneficus said over 10 years ago:

    Hey, I think this is a really good rig, with a charming model, but I`m having a problem with the hands as well. The digit manager sliders don`t produce any visible keys, anywhere. It makes animation on the model, but the sliders don`t turn red, indicating keys, or store the number I set for them, the keys don`t appear on the timeline, or in the curve editor. This is fine though, as I prefer animating with the bones anyway, but... I can`t actually see the bones? Even if I use unhide all, no visible bones appear, and I`ve gone through the whole Layer Manager, and nothing makes the bones visible. I was starting to believe there weren`t actually any bones, until I checked the skin modifiers and found the mesh was skinned to bones named "MoganDigit(X)". I managed to select these bones from the "Select from Scene" dialogue, and they work properly, but I can`t seem to make them visible.. Any ideas? Also, they`re not selectable in the viewport, only from the select from scene dialogue. I hope to hear from you, as I really like this rig!

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