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Script to create a pipeline between Maya, Terragen, and World Machine. Unifies terrain exported from Terragen and World Machine on import into Maya. Includes custom camera rigs in Maya and exports camera animation in .chan format for use in Terragen.
New version 2.3 significantly faster on export, and has more comprehensive object export functions.
2.3 update fixes a rotation order that may occur in the Import Camera function.
2.4 added .obj sequence exporter
2.6 fixed a bug that prevented the script from loading in Maya 2017