Scripts / Plugins > Modeling
Modeling Categories
- Curve Tools (75)
- Misc (506)
- Poly Tools (285)
- Surface Tools (43)
Compatibility
Rigged
- Not rigged (950)
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Set Imageplane / Toggle ImagePlane 1.0.2 for Maya (maya script)
sets imageplane for your 3d model or toggles it on/off by pressing CTRL buttonSoftware:Set Imageplane / Toggle ImagePlane for Maya
sets imageplane for your 3d model or toggles it on/off by pressing CTRL button
Works in:edit -
MT CVBased Constraint/Duplication 1.0.0 for Maya (maya script)
Constraints/duplicates your node/object along the curve based on its CVsSoftware:MT CVBased Constraint/Duplication for Maya
Constraints/duplicates your node/object along the curve based on its CVs
Works in:edit -
Spiral Curve Node and Cmd for Maya 8.5 to 2012 1.1.0 for Maya (maya plugin)
This is a Maya Python API plug-in providing a command and a node to help you create flex spiral curve.Software:Spiral Curve Node and Cmd for Maya 8.5 to 2012 for Maya
This is a Maya Python API plug-in providing a command and a node to help you create flex spiral curve.
Works in:edit -
Maya Real Symmetry Modeling 1.5.0 for Maya (maya script)
Model with symmetry in Maya while seeing a true welded resultSoftware:Maya Real Symmetry Modeling for Maya
Model with symmetry in Maya while seeing a true welded result
Works in:edit -
Create Camera from Selected View 1.1.1 for Maya (maya script)
Creates Camera from selected camera viewSoftware: -
autoSetProject 1.2.1 for Maya (maya script)
Set project automatically when scene file is openSoftware: -
Pivot Changer 1.0.0 for Maya (maya script)
This is a tool to quickly change pivot of an object according to its bounding box. Also to save specific points for later use.Software:Pivot Changer for Maya
This is a tool to quickly change pivot of an object according to its bounding box. Also to save specific points for later use.
Works in:edit -
ds_objExport 1.0.0 for Maya (maya script)
Exports all selected poly objects from Maya as objs.Software: -
Shape node connector 1.0.0 for Maya (maya script)
Parents the shape node of the first object selected to the other object.Software:Shape node connector for Maya
Parents the shape node of the first object selected to the other object.
Works in:edit -
FBpolyPlanarize 1.1.0 for Maya (maya script)
make components planar on X,Y,Z, or Best plane similar to 3dsmaxSoftware:FBpolyPlanarize for Maya
make components planar on X,Y,Z, or Best plane similar to 3dsmax
Works in:edit -
SNAKE OIL RT 1.0.0 for Maya (maya script)
move components along the surface of an object while preserving the original shape / volume and silhouette.Software:SNAKE OIL RT for Maya
move components along the surface of an object while preserving the original shape / volume and silhouette.
Works in:edit -
Clone along a path 1.0.0 for 3dsmax (3dsmax script)
Script makes it possible to clone an object along a curve applying serial or random scale and rotation transform in specified range.Software:Clone along a path for 3dsmax
Script makes it possible to clone an object along a curve applying serial or random scale and rotation transform in specified range.
Works in:edit -
ld_animToCurve 0.7.0 for Maya (maya script)
Create nurbs curves from moving objects, verts or poly faces.Software:ld_animToCurve for Maya
Create nurbs curves from moving objects, verts or poly faces.
Works in:edit -
Perlin Noise Deformer 1.0.0 for Maya (maya plugin)
Paintable Perlin noise deformer. Python API node.Software: -
jcUV_transferSkinnedMesh 0.1.1 for Maya (maya script)
changed flag -sampleSpace from 0 to 4.Software: -
FX Grow Selection By Edge Angle 1.1.0 for Maya (maya script)
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.Software:FX Grow Selection By Edge Angle for Maya
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.
Works in:edit -
FX Select Component By Edge Angle 1.0.0 for Maya (maya script)
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.Software:FX Select Component By Edge Angle for Maya
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.
Works in:edit