benoit hubert
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benoit hubert added Modular Rigging Tools for Maya (Fully open source) as a favorite
A new approach to a non-destructive, modular rigging workflow that allows you to set-up any type of character. (more)
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benoit hubert added polyNurbsIntersect as a favorite
split polygonal meshes using NURBS surfaces (more)
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benoit hubert added Ninja Dojo (Grand Master) w/Ninja City & Ninja Forge as a favorite
Ninja Dojo scripts with Ninja City (more)
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benoit hubert added abxRenderLayers as a favorite
Powerful tools to manage, export, and rebuild Maya's Render Layers (more)
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benoit hubert added superLayerManager - An Useful DisplayLayer Manager as a favorite
An Useful DisplayLayer Manager (more)
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benoit hubert added rmbTileTool as a favorite
tile arbitrary geometry on a nurbs surface or between two surfaces (more)
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benoit hubert added 1 Click Procedural Rock Generator (Now with retopology!) as a favorite
Generate fully unique rocks and stalagmites in seconds using this fully procedural tool set. (more)
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benoit hubert added Universal UV Randomization script as a favorite
Randomize your uv's by shells, or objects, constrained to a grid or totally randomly in 0-1 space! (more)
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benoit hubert added FileTextureManager as a favorite
Fixed problem of using it in Maya 2010. (more)
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