Scripts / Plugins > Utility / External > Import
Compatibility
Rigged
- Not rigged (42)
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batch FBX Import to OBJ Export 1.0.0 for Maya (maya script)
Import a folder containing FBXs and export everything back to it as OBJs with textures still intactSoftware:batch FBX Import to OBJ Export for Maya
Import a folder containing FBXs and export everything back to it as OBJs with textures still intact
Works in:edit -
File Batch Importer 1.2.2 for Maya (maya script)
Let's you batch import several objects at once!Software: -
JJ OBJ Toolkit 1.1.0 for Maya (maya script)
Clean, easier and more effective workflow for handling OBJ files in Maya.Software:JJ OBJ Toolkit for Maya
Clean, easier and more effective workflow for handling OBJ files in Maya.
Works in:edit -
Batch 'N Snatch mass Object export and mass import objects (.obj files) 0.0.2 for Maya (maya script)
Mass exporter and mass importer of Object (.obj files)Software:Batch 'N Snatch mass Object export and mass import objects (.obj files) for Maya
Mass exporter and mass importer of Object (.obj files)
Works in:edit -
3D Equalizer to Maya 1.2.0 for Maya (maya script)
Allows you to select a MEL script exported from 3D Equalizer and import it in a cleaner waySoftware:3D Equalizer to Maya for Maya
Allows you to select a MEL script exported from 3D Equalizer and import it in a cleaner way
Works in:edit -
Store Information as Image 3.2.0 for Maya (maya script)
Write information as a PNG image, which can then be uploaded to Imgur and read elsewhere.Software:Store Information as Image for Maya
Write information as a PNG image, which can then be uploaded to Imgur and read elsewhere.
Works in:edit -
Axtended Animation Manager - FBX/PSA 1.5.0 for Maya (maya script)
Axtended is an animation manager closely knit to ActorX for development with Unreal Engine 3 based games or mods. Now with FBX support.Software:Axtended Animation Manager - FBX/PSA for Maya
Axtended is an animation manager closely knit to ActorX for development with Unreal Engine 3 based games or mods. Now with FBX support.
Works in:edit -
NukeRelinker 1.0.0 for Nuke (nuke script)
The script is for relinking all the source images which was imported into nuke.Software:NukeRelinker for Nuke
The script is for relinking all the source images which was imported into nuke.
Works in:edit -
findPath 1.1.0 for Nuke (nuke script)
This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.Software:findPath for Nuke
This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.
Works in:edit -
BinReader for Nuke 0.9.2 for Nuke (nuke plugin)
This Node is a displaying .bin file (Real Flow bin format)Software:BinReader for Nuke for Nuke
This Node is a displaying .bin file (Real Flow bin format)
Works in:edit -
psdReader for Nuke 1.0.0 for Nuke (nuke plugin)
Improved psdReader to Nuke. It has support for 8, 16 and 32 bit RGB Photoshop .psd files, with layers and masks.Software:psdReader for Nuke for Nuke
Improved psdReader to Nuke. It has support for 8, 16 and 32 bit RGB Photoshop .psd files, with layers and masks.
Works in:edit -
Density Map Importer 1.0.0 for Maya (maya script)
use density maps to dynamically place geometry onto any nurbs surface.Software:Density Map Importer for Maya
use density maps to dynamically place geometry onto any nurbs surface.
Works in:edit -
MQO File Importer for Maya 1.2.2 for Maya (maya plugin)
Added Support for MAYA2012, MAYA2011, MAYA2010, MAYA2009 and MAYA2008.Software:MQO File Importer for Maya for Maya
Added Support for MAYA2012, MAYA2011, MAYA2010, MAYA2009 and MAYA2008.
Works in:edit -
FromHoudini2Nuke V1.0 - Exports Geo,Camera,Lights & Locators 1.0.0 for Nuke (nuke script)
Exports Geometry(also Sequences), Cameras, Lights and Locators from Houdini to Nuke into one Setup Nuke-Scene and keeps the animation on the ChannelsSoftware:FromHoudini2Nuke V1.0 - Exports Geo,Camera,Lights & Locators for Nuke
Exports Geometry(also Sequences), Cameras, Lights and Locators from Houdini to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels
Works in:edit -
User Preferences Saver/Loader 2.1.0 for Maya (maya script)
A quicker way to backup your preferences and set them for use on multiple computers.Software:User Preferences Saver/Loader for Maya
A quicker way to backup your preferences and set them for use on multiple computers.
Works in:edit -
.chan File Exporter/Importer (with Nuke6X point cloud importing) 0.5.0 for Maya (maya plugin)
.chan file exporter/import for interoperability with Nuke, includes ability to import 3d tracker point cloud data into MayaSoftware:.chan File Exporter/Importer (with Nuke6X point cloud importing) for Maya
.chan file exporter/import for interoperability with Nuke, includes ability to import 3d tracker point cloud data into Maya
Works in:edit -
Shape Baker 2.0.1 for Maya (maya script)
Bake any geometry shape into blendshape sequence.Good way to finalize your animation and dynamic simulationSoftware:Shape Baker for Maya
Bake any geometry shape into blendshape sequence.Good way to finalize your animation and dynamic simulation
Works in:edit -
Texture Friend 1.0.0 for Maya (maya script)
A tool for automate import/export steps of maya and photoshopSoftware:Texture Friend for Maya
A tool for automate import/export steps of maya and photoshop
Works in:edit -
BVH File Import Export for Maya 1.1.6 for Maya (maya plugin)
Added Support for MAYA2012, MAYA2011, MAYA2010, MAYA2009 and MAYA2008.Software:BVH File Import Export for Maya for Maya
Added Support for MAYA2012, MAYA2011, MAYA2010, MAYA2009 and MAYA2008.
Works in:edit