Scripts / Plugins > Character compatible with Maya
Rigged
- Not rigged (441)
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createFBIK_skeleton.mel 1.6.3 for Maya (maya script)
create skeleton and label to the FBIK conventionsSoftware: -
assignSingleWeight 1.0.0 for Maya (maya script)
quick assigning skinned vertices to one jointSoftware: -
nemArmChain setup 1.0.0 for Maya (maya script)
Create an armChain to help with deformations.Software: -
Jiggle Baker: Geometry Cache Script 0.9.9 for Maya (maya script)
Bakes geometry deformations for rendering.Software:Jiggle Baker: Geometry Cache Script for Maya
Bakes geometry deformations for rendering.
Works in:edit -
characterAttribSetManager.mel 1.6.2 for Maya (maya script)
Manage sets of attrs but still key them seperatelySoftware:characterAttribSetManager.mel for Maya
Manage sets of attrs but still key them seperately
Works in:edit