ait000 Favorites
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Circulator 1.0.4 for Maya (maya script)
Creates a prefect circle from the current component selection.Software: -
Auxilium:Maya Lighting and Rendering Tool 1.0.8 for Maya (maya script)
Auxilium is a tool built for Maya that currently supports both Mental Ray and VraySoftware:Auxilium:Maya Lighting and Rendering Tool for Maya
Auxilium is a tool built for Maya that currently supports both Mental Ray and Vray
Works in:edit -
Extended Duplicate Options 1.2.0 for Maya (maya script)
duplicate along curves, surfaces, 1-2-3d arraysSoftware: -
Array based on curve 1.0.2 for Maya (maya script)
This script lets you create and animate array based on curveSoftware:$80.00 (USD) (qty: 1)Array based on curve for Maya
This script lets you create and animate array based on curve
Works in:edit -
PinToCurve 1.10.2 for Maya (maya script)
Script pack for modelling via using curvesSoftware:$20.00 (USD) (qty: 1) -
GT 3 Point Set Rotation 1.0.0 for Maya (maya script)
Sets an object's rotation based off of 3 pointsSoftware: -
zPipeMaker Simple Maya Pipe Making Tool 2.1.4 for Maya (maya script)
Making some pipes? Check out how easy and fast it is with zPipeMaker!Software:zPipeMaker Simple Maya Pipe Making Tool for Maya
Making some pipes? Check out how easy and fast it is with zPipeMaker!
Works in:edit -
Align Pivot to Selection MEL 1.0.0 for Maya (maya script)
Aligns the object pivot along a selected normal which can be defined by a face, edges or vertices.Software:Align Pivot to Selection MEL for Maya
Aligns the object pivot along a selected normal which can be defined by a face, edges or vertices.
Works in:edit -
FX Grow Selection By Edge Angle 1.1.0 for Maya (maya script)
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.Software:FX Grow Selection By Edge Angle for Maya
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.
Works in:edit -
FX Select Component By Edge Angle 1.0.0 for Maya (maya script)
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.Software:FX Select Component By Edge Angle for Maya
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.
Works in:edit -
Poly Split per assigned shader 1.0.1 for Maya (maya script)
split perFace shader assigned polyGeoSoftware: -
Regular Polygon Generator 0.0.1 for Maya (maya script)
Generates a regular polygon on selected faceSoftware: -
FBpolyPlanarize 1.1.0 for Maya (maya script)
make components planar on X,Y,Z, or Best plane similar to 3dsmaxSoftware:FBpolyPlanarize for Maya
make components planar on X,Y,Z, or Best plane similar to 3dsmax
Works in:edit -
UVDeluxe 1.1.2 for Maya (maya script)
UV mapping toolset with UI and intergrated texture window.Software: -
Maya Real Symmetry Modeling 1.5.0 for Maya (maya script)
Model with symmetry in Maya while seeing a true welded resultSoftware:Maya Real Symmetry Modeling for Maya
Model with symmetry in Maya while seeing a true welded result
Works in:edit -
Equalize Continuous Edges 0.1.1 for Maya (maya script)
Equalizes the edges in a continuous selectionSoftware:
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