steve karate
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steve karate reported a bug on Substance Painter to Arnold 6 for Maya
Only seems to import and connect Base Diffuse and Displacement in Maya 2018
Only seems to import and connect Base Diffuse and Displacement in Maya 2018 (more)
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steve karate added Substance Painter to Arnold 6 as a favorite
Plug in textures exported from Substance Painter into Maya Arnold 6 (more)
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steve karate posted in Maya 2018 Issue in Substance Painter to Arnold 6 for Maya
- you cannot have any spaces or “_” in your names (material names, object names, scene names). The script uses underscores to separate ... (more) -

steve karate posted in Error when using script in Substance Painter importer for Maya
Hi Mostafa, I"ve been looking for a script like yours, and I'm hoping you have a solution to an error message I'm receiving when using it.# E... (more) -

steve karate posted in update? in abxRenderLayers for Maya
Hi there,I bought this script a couple of months ago, where can I download the update?Thanks (more) -

steve karate added saveAllRenderViewImages.mel as a favorite
Script to save out all the images in your... (more)
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steve karate added op_checkTextures for openPipeline as a favorite
texture manager designed to work with openPipeline (more)
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steve karate added MmmmTools as a favorite
MmmmTools - Making Maya Faster And Easier To Use (more)
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steve karate added enjoyMentalRayStringOptions as a favorite
Offer latest mental ray features using string options without have to wait for Maya integrations. (more)
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steve karate added Presets for mia material as a favorite
Presets for mia_material_x and mia_material_x_passes with textures (more)
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