Jay Morales Favorites
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3DSMax To UVLayout script V3 (Mod By hamLT) 3.0.0 for 3dsmax (3dsmax script)
Here's the interface plugin for 3DsMax, it allows you to run UVLayout from within Max, and selected objects can be sent back and forth with the click of one button or hotkeySoftware:3DSMax To UVLayout script V3 (Mod By hamLT) for 3dsmax
Here's the interface plugin for 3DsMax, it allows you to run UVLayout from within Max, and selected objects can be sent back and forth with the click of one button or hotkey
Works in:edit -
abxRenderLayers 1.6.0 for Maya (maya script)
Powerful tools to manage, export, and rebuild Maya's Render LayersSoftware:$20.00 (USD) (qty: 1)abxRenderLayers for Maya
Powerful tools to manage, export, and rebuild Maya's Render Layers
Works in:edit -
Deo's WireFrame Shader 1.0.6 for Maya (maya script)
You can render in wireframe, just select the mesh(es) and apply it.Software:Deo's WireFrame Shader for Maya
You can render in wireframe, just select the mesh(es) and apply it.
Works in:edit -
fRay Boolean Master 1.0.0 for Maya (maya script)
Create and Animate Booleans with multiple objects.Software: -
Rain Curves From Edges 1.0.0 for Maya (maya script)
create curves from multiple continuous edges selectionSoftware:Rain Curves From Edges for Maya
create curves from multiple continuous edges selection
Works in:edit -
Random UV 1.0.0 for Maya (maya script)
Simple tool that randomly spreads uv shells. Can constrain to just U or V, you can also constrain to a grid.Software:Random UV for Maya
Simple tool that randomly spreads uv shells. Can constrain to just U or V, you can also constrain to a grid.
Works in:edit -
FX Select Component By Edge Angle 1.0.0 for Maya (maya script)
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.Software:FX Select Component By Edge Angle for Maya
Select components based on "Edge Angle", i.e. angle between normals of 2 polygons sharing this particular edge.
Works in:edit -
FX Grow Selection By Edge Angle 1.1.0 for Maya (maya script)
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.Software:FX Grow Selection By Edge Angle for Maya
This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge.
Works in:edit -
Array based on curve 1.0.2 for Maya (maya script)
This script lets you create and animate array based on curveSoftware:$80.00 (USD) (qty: 1)Array based on curve for Maya
This script lets you create and animate array based on curve
Works in:edit -
DDD Shader (Dents, Dirt, Drips) 1.0.0 for Maya
Procedural weathering shader for Maya/Mental RaySoftware:DDD Shader (Dents, Dirt, Drips) for Maya
Procedural weathering shader for Maya/Mental Ray
Works in:edit -
Deo's Game Engines Tool 3.0.4 for Maya (maya script)
you can fast ans easy export from Maya to UDK, Static & Skeletal Meshes.Software:Deo's Game Engines Tool for Maya
you can fast ans easy export from Maya to UDK, Static & Skeletal Meshes.
Works in:edit -
1 Click Procedural Rock Generator (Now with retopology!) 1.2.0 for Maya (maya script)
Generate fully unique rocks and stalagmites in seconds using this fully procedural tool set.Software:$20.00 (USD) (qty: 1)1 Click Procedural Rock Generator (Now with retopology!) for Maya
Generate fully unique rocks and stalagmites in seconds using this fully procedural tool set.
Works in:edit
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