Scripts / Plugins > Character
Compatibility
Rigged
- Not rigged (468)
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MZ_dupAttr 2.1.0 for Maya (maya script)
This script can be used to help duplicate the keyable attributes from one object to another object.Software:MZ_dupAttr for Maya
This script can be used to help duplicate the keyable attributes from one object to another object.
Works in:edit -
cb_hookUp.mel 1.0.0 for Maya (maya script)
Creates connections between a single source node, and a series of target nodes. With the option to include an intermediate utility node in between the source and target connections.Software:cb_hookUp.mel for Maya
Creates connections between a single source node, and a series of target nodes. With the option to include an intermediate utility node in between the source and target connections.
Works in:edit -
cb_circleShape.mel 2.0.0 for Maya (maya script)
Simple script for creating NURBS circle shape nodes for jointsSoftware:cb_circleShape.mel for Maya
Simple script for creating NURBS circle shape nodes for joints
Works in:edit -
GeoHair 1.1.0 for Maya (maya script)
Simple script for quickly create dinamic geometry hair...Software: -
nwTrnsfrAnim.mel 1.2.0 for Maya (maya script)
This is a script that can be used to transfer animation from one rig to another rig that is exactly like the first.Software:nwTrnsfrAnim.mel for Maya
This is a script that can be used to transfer animation from one rig to another rig that is exactly like the first.
Works in:edit -
Simple Mel to Measure distance in Maya 0.0.1 for Maya (maya script)
a simple mel to Measure distance between Two objectsSoftware:Simple Mel to Measure distance in Maya for Maya
a simple mel to Measure distance between Two objects
Works in:edit -
khSnapTool 1.0.0 for Maya (maya script)
Tool for creation and handling of snapping one object to the anotherSoftware:khSnapTool for Maya
Tool for creation and handling of snapping one object to the another
Works in:edit -
Mirror Muscle Weights 0.0.1 for Maya (maya script)
This script is used to mirror muscle weights between two different objectsSoftware:Mirror Muscle Weights for Maya
This script is used to mirror muscle weights between two different objects
Works in:edit -
Automated "Animator Friendly Rigging" 1.0.6 for Maya (maya script)
Automated "Animator Friendly Rig" with all its wonderful featuresSoftware:Automated "Animator Friendly Rigging" for Maya
Automated "Animator Friendly Rig" with all its wonderful features
Works in:edit -
Sharing custom attributes 0.0.1 for Maya (maya script)
Tool for instancing a shape node to muliple objectsSoftware:Sharing custom attributes for Maya
Tool for instancing a shape node to muliple objects
Works in:edit -
Selector 1.2.0 for Maya (maya script)
Select objects or run mel, just clicking on selector objectSoftware: -
nnStretchIK 0.1.1 for Maya (maya script)
This script makes your ik chain stretchy in Maya. Stretch also works with global scaling of characterSoftware:nnStretchIK for Maya
This script makes your ik chain stretchy in Maya. Stretch also works with global scaling of character
Works in:edit -
DRL Rig Sphere 0.2.0 for Maya (maya script)
A veeery simple script creating spheres for easier selectionSoftware: -
EDMX Stretch Spine 1.0.1 for Maya (maya script)
Makes a strechable spine with 4 or 6 joints and FK / IK switch.Software:EDMX Stretch Spine for Maya
Makes a strechable spine with 4 or 6 joints and FK / IK switch.
Works in:edit -
NUTILS 1.0.1 for Maya (maya plugin)
A full featured open source plugin, MEL script, and C++ utility library for skinning or smoothing meshes and many conversion and computational geometry functionsSoftware:NUTILS for Maya
A full featured open source plugin, MEL script, and C++ utility library for skinning or smoothing meshes and many conversion and computational geometry functions
Works in:edit -
LkPinMesh 1.0.0 for Maya (maya script)
This will help you to pin any object with your mesh.Software: -
Character Primitives Plug-in for Maya 2010 (32- bit and 64-bit versions) 1.1.0 for Maya (maya plugin)
Three types of character primitives: child/cartoon, realistic man, and monster proportioned character models. This plug-in is to make it easier for character modelers to get started. The models hav...Software:Character Primitives Plug-in for Maya 2010 (32- bit and 64-bit versions) for ...
Three types of character primitives: child/cartoon, realistic man, and monster proportioned character models. This plug-in is to make it easier for character modelers to get started. The models have the correct proportions and extra geometry in useful places around the face and joints.
Works in:edit -
Rebuild Blendshape Node 1.0.0 for Maya (maya script)
Deletes unused blendshape targets from a blendshape node.Software:Rebuild Blendshape Node for Maya
Deletes unused blendshape targets from a blendshape node.
Works in:edit