3ds Max Tutorials

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Enhancing Renders via Ambient Occlusion / Dirtpass
There are many uses for the Ambient Occlusion shader, one being to accentuate details/edges and increase the realism of 3d renders. This occlusion is also known as the 'dirtpass' or 'dirtmap'. The pass renders quite quickly and since it is a Global Illumination (GI) solution, it is an excellent t...
Caustics with Mental Ray
Use the mental ray renderer to create caustics: the light patterns caused by light refracting through glass.
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