My rig of a bird to make it sit, fold it's wings and fly off. Done in Maya with Inverse Kinematics and Set Driven Keys. I spent quite a while trying to rig it properly and saw many tutorials on wings and birds, but in the end had to figure it out for myself. So now, I am happy to share the resources with the world! Available for download here:
Make the process of rigging and animating characters in Maya easy by using MEL scripts. No need to worry about naming joints properly anymore. Run the script to create a skeleton that moves as a bipedal human character. Then use walkTool to animate a walk cycle in less than a minute!