Slice and conquer super-high resolution rendering! (more)
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A network render manager for mental ray with maya (more)
Manage and organize your shaders in your own library ,supports custom templates ,mentalray, vray etc/ (more)
Script for rendering passes using miaX material (more)
This script was designed to simplify the making and manipulation of the renders layers, it only works with Mental ray as render engine. (more)
Auto unify ratio between surface and UV area (more)
Four UV textures (more)
Make a lambert shader and apply a UV checker map for UV section. (more)
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