H3D Tutorials

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  • mbreidt

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Be gamma correct
Gamma correction is one of those buzz words that are really easy in terms of theory and math but confusing in how it is applied in practice. As a consequence, it is largely ignored by many graphics practitioners. This illustrated 10 page article is my attempt in clarifying gamma correction in the...
Scripted controllers and object references in 3dsm
This tutorial shows how to use Custom Attributes in Script Controllers to reference objects without using object names.
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